miércoles, 17 de agosto de 2011

League of Legends: Dominion - The Art and Sound behind the Scenes

Summoners!

We've put a lot of hard work into developing our upcoming game mode - League of Legends: Dominion . Our artists and sound designers have gone to the well to bring you a Field of Justice that really captures the fast-paced, dynamic gameplay of our new capture-and-hold game mode.

Unlike the mirrored design of Summoner's Rift, Crystal Scar features five capture points for players to capture and control, each with its own unique landmarks and style. We've also taken the overall environment detail to the next level, helping to create a greater sense of depth than we've ever attempted in the past. Combined with ambitious new particles, animations and brand new music that changes based on how your team is performing against your opponents, Crystal Scar is sure to provide a compelling new setting for the fast-paced, visceral combat in store for this coming update to League of Legends.

Here's an inside look at the construction of this brand new Field of Justice, and be sure to listen close for a sneak peek at the new music. Watch as some of Riot's gifted artists verbally illustrate what goes into building a new battlefield for the League of Legends: Dominion game mode!

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